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Fallout 3 vault 101 bobbleheads
Fallout 3 vault 101 bobbleheads





fallout 3 vault 101 bobbleheads

  • Small Guns: To the northwest of Vault-Tec Headquarters, a compound called the National Guard Depot.
  • The Science bobblehead can be found inside the room with the deranged survivor.
  • Science: North of the Jury Street Metro Station, players can find Vault 106.
  • Pick the Average lock on Evan King’s House to find the Repair bobblehead on a table inside.
  • Repair: Arefu is a small settlement to the northwest of Vault 106.
  • The Melee Weapons bobblehead can be found on the ground near the end of the Virulent Underchambers.
  • Melee Weapons: The Dunwich Building is a ruined structure located at the southwestern point of the map.
  • Before you leave this area, search inside James’ clinic on the lower level to find the Medicine bobblehead.

    fallout 3 vault 101 bobbleheads

    Medicine: Vault 101 is the location where the prologue of Fallout 3 takes place.If you search the second floor of the Bethesda Offices East, the Lockpick bobblehead can be found on a desk with a working lamp. Lockpick: Northwest of Washington D.C, you can find the location of Bethesda Ruins.There is a maintenance hole cover behind the station that leads to a small radio room with the Explosives bobblehead. Explosives: The WKML Broadcast Station can be found to the south of Fort Constantine.Once here, they can find the Energy Weapons bobblehead on a desk in Colonel Autumn’s bedroom. Energy Weapons: Players will visit Raven Rock as part of the ‘Finding the Garden of Eden’ and ‘The American Dream’ quests.If you enter the CO Quarters building in this location, you can find the Big Guns bobblehead in a safe in the basement. Big Guns: Fort Constantine is a large military base in the northwest of the Capital Wasteland.The Barter bobblehead can be found on a shelf here. If you fight your way through this location, you will gain access to a merchant shop towards the end. Barter: There is an old factory to the east of Smith Casey’s Garage called Evergreen Mills.Similar Reads: Here Are All The Skill Book Locations In Fallout New Vegas The following are all of the bobbleheads that increase your skills. If you go into the basement of this building, the Luck bobblehead can be taken from a bookshelf on the west wall. Luck: Arlington House can be found in the Arlington Cemetery North location.

    fallout 3 vault 101 bobbleheads

    On a desk in the office, players will find the Agility bobblehead next to an Average locked terminal.

  • Agility: The Greener Pastures Disposal Site is located to the northwest of the Temple of the Union.
  • In the lab centre, the Intelligence bobblehead can be found on a table next to some fruits and vegetables.
  • Intelligence: You can reach the Science Lab of Rivet City from the upper deck of the location.
  • The Charisma bobblehead is found in the observation room next to a microscope.
  • Charisma: Vault 108 can be located to the direct south of Canterbury Commons, and it is populated by a bunch of clones.
  • As soon as you enter this location, walk down the ramp and search a small elevated platform near the brahmin corpse to find the Endurance bobblehead.
  • Endurance: To the southwest of Fort Constantine, there is a cave called the Deathclaw Sanctuary.
  • The Perception bobblehead can be seen on a bookshelf in the building called the Museum of Dave.
  • Perception: In the northeastern corner of the Capital Wasteland, players will find a small community known as the Republic of Dave.
  • If you choose to blow up the town during the quest ‘The Power of the Atom,’ then the house will be destroyed alongside the item. You have to pick an Average lock to get inside, after which the Strength bobblehead can be found on the desk in the second-floor bedroom.
  • Strength: As soon as you enter the town of Megaton, Sheriff Lucas Simms’ house can be seen to your right.
  • These are all of the bobbleheads that increase your stats. S.P.E.C.I.A.L Bobbleheads Charisma Bobblehead. Or better yet, preemptively leave room for the boosts. If players go hunting for these collectables, we highly suggest that they do this before maxing out their characters. It should also be noted that if an ability has already been upgraded to the maximum value, then collecting its corresponding bobblehead will have no effect. Specifically, Stats are only increased by 1 point a total of 10 points boosts each while skills. stats, while the remaining 13 improve your Character Skills. Out of the 20 Fallout 3 bobbleheads in the game, 7 increase your S.P.E.C.I.A.L.







    Fallout 3 vault 101 bobbleheads